Monthly Archives: May 2012

Combat

Combat in TorchShips will feel a lot different than the usual space combat simulation.There will be very few ‘turn and burn’ furballs during combat and most engagements will take place at very long ranges. Two factors in the TorchShip universe … Continue reading

Posted in space combat, tactics | Tagged , | 12 Comments

TorchShips Kickstarter!

We just launched our Kickstarter project. Please take a look and if you like what you see please sign up as a backer and tell your friends. Went with a very basic video – but it felt silly to spend … Continue reading

Posted in kickstarter, space combat | Tagged , | Leave a comment

Your first ship

These are some concept models of your first spacecraft in TorchShips. It is an armed freighter – rebuilt for light combat, scouting, and convoy raiding. Approximately 150 meters long. It is crewed by 5 people. Here is a comparison shot … Continue reading

Posted in graphics, ship construction | Tagged , , , , | 8 Comments

Inspiration and why ‘Real’ Space Combat

I’ve played and enjoyed great games in the space combat sim genre – including the Wing Commander Series, TIE Fighter, X-3, and FreeSpace. But deep down I think we all know that these games aren’t really simulations of space combat … Continue reading

Posted in physics, space combat, tactics | Tagged , , , | 7 Comments