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Demo Release Update

I had originally planned on a demo release today but it looks like I need at least another couple of weeks to complete it. I’m doing some additional AI work on the enemy vessels and implementing features that will help make the game more moddable in the future. I also went ahead and upgraded to Unity Pro so I’m incorporating some higher resolution textures as well.

I’ve reached agreement with FastSpring to handle setting up the pre-order/donate tiers to match the Kickstarter pledge levels – but will wait to turn those on until the demo is released.

At this point I’m planning on a release for July 27th. I will notify everyone via the site and Kickstarter when the release goes out.

The forum is available if you have any questions or comments.

Thanks for your patience and support.

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