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Category Archives: space combat
Please check out Children of a Dead Earth and support them if you can, this is a very scientifically accurate space combat simulation. I have enjoyed it so far. Their blog explores the science behind the game. It is available … Continue reading
I updated the About page to better reflect my goals for the reboot. I also posted a tech demo video of what the initial start of TorchShips will look like. The POV (point of view) is your own spacesuit equipped … Continue reading
I’m working on TorchShips again in a very limited ‘as time permits’ mode. I’ll begin doing short updates on this site fairly regularly (bi-weekly or maybe monthly). At this point I’m mainly doing design work and some testing of the … Continue reading
Combat in TorchShips will feel a lot different than the usual space combat simulation.There will be very few ‘turn and burn’ furballs during combat and most engagements will take place at very long ranges. Two factors in the TorchShip universe … Continue reading
We just launched our Kickstarter project. Please take a look and if you like what you see please sign up as a backer and tell your friends. Went with a very basic video – but it felt silly to spend … Continue reading