Development Priorities for next few months

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  • #1781
    John Gillespie
    Keymaster
    • User defined keyboard and controls mapping
    • HOTAS support
    • First person body with ik and hands
    • Initial VR test
    • Initial interaction with station objects – pick up, operate, store – basic inventory.
    • Enter airlock, don spacesuit
    • Update station exterior model and environment, add several nearby asteroid bodies.
    • Exit station with suit and mmu, maneuver outside station.
    • Basic consumable tracking – breathing mix, reaction mass, fuel, energy.
    • Add initial audio
    • Suit UI Hud updates – show vectors, projected path, historical path, and consumables status
    • First multiplayer, session based only, performance testing and load testing.
    • Second VR Test
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